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itinerario, itinerary, genova, genoa, location, cineturismo, video game, videogioco, game, boccadasse, liguria, limbo city, devil may cry, dmc, ponte monumentale, genova sotterranea, via xx settembre, zombie army 4, dead war, st. julian fort
itinerario, itinerary, genova, genoa, location, cineturismo, video game, videogioco, game, boccadasse, liguria, limbo city, devil may cry, dmc, ponte monumentale, genova sotterranea, via xx settembre, zombie army 4, dead war, st. julian fort

Genoa in the balance: a walk between worlds

Poised between the sea and mountains overlooking the water, the coastline of Genoa is one of the most stunning in all the Mediterranean. The picturesque pairing of harbours and watery horizons on one side and rocky spurs, hills and mountains on the other sketches a Genoa that is, for those who sing or write about her, both a loving mother (De Andrè) and a foreign land where “one escapes oneself” as Nietzsche puts it. It is this double aspect – sea and mountain, home and foreign land – that offers a guideline for our video game itinerary through the city which also oscillates between sky and ground, angels and demons, conflict and peace.

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The locations

Boccadasse – Genoa
Region: Liguria Type: Borgo storico Territory: città, mare
Genoa
Region: Liguria Type: Città Territory: centro storico, città, periferia

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Genoa

Limbo City, DmC: Devil May Cry

The game version of Genoa is also often suspended between two worlds. In DmC: Devil May Cry, Limbo City reflects this representing both an oppressive metropolis, dominated by demons and populated by terrible monsters, and a place of nostalgia which the artistic director Alessandro Taini based on his home town. In his thrilling adventure to save the inhabitants of Limbo City from evil, the main character, Dante, parries demons, sword thrusts and gunshots in the caruggi, the alleyways typical of the historical centre of Genoa. Here in the caruggi, the city relives its past as it intertwines with the present: the small squares that link them together, the courtyards opening out in the midst, the pervasion of a combination of smells, tastes and cultures, their narrow streets conserving precious works of art. These alleyways proffer an amalgamation of styles, in addition to a melting pot of cultures and influences: medieval walls, 15th century buildings and Gothic loggias combine to describe a fascinating and multi-faceted past that in DmC is forced to tackle an oppressive and threatening future where mass media is controlled by demons.
Before leaving Dante’s Limbo City, we walk down via XX Settembre. The thoroughfare is today one of the most popular places for a walk in the city with almost a kilometre studded with porticos and shops and paved with mosaics, the very same that Dante strides quickly across as he leaps from one challenge to the next. It ends at the Ponte Monumentale, the imposing marble construction that provides access to the tunnels and caves of Genova Sotterranea (Underground Genoa) – the perfect setting for another encounter with demons that Dante, however, manages to avoid (and so we can but imagine it.)



 
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Piazza De Ferrari - Genoa

The warzones of Zombie Army 4: Dead War

Leaving the city centre and the dystopic/alternative vision of Limbo City behind, corso Italia leads to quieter places where the war with the demons is not dominant. Picturesquely framed by the sea, the road continues about 2.5km along the coast, flanked inland by elegant Art Déco buildings. While these buildings, St. Julian fort and the long-established beach clubs may prompt thoughts of anything but war scenes, this was however the setting for a decisive battle against the zombie army lead by a resurrected Adolf Hitler in Zombie Army 4: Dead War. Another taste of the suspension and double nature of this coast, torn between a peaceful, social world and a conflictual, oppressive fictional version.



 
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Boccadasse - Genoa

Boccadasse in a dreamy summer

We then reach the village of Boccadasse, in the Albaro neighbourhood. While the previous scenes were invaded by demons or the living dead, it is impossible for Boccadasse to seem threatening, even in the world of video games. There is another type of suspension here: far from Limbo City, we are now in a quiet, peaceful, almost inert summer, far from the world. Amidst the village’s pastel colours, this pause offers a moment of rest after the din of the previous battles: on the other hand, according to legend the village was founded in 1000 CE or thereabouts by Spanish fishermen seeking refuge from a storm, so why not follow their example and find succour here after all that conflict? Mediterranean Voidland and Summer Gems, both created with the collaboration of Genoa-native Federico Fasce, explore virtual dioramas set in a sleepy Ligurian summer. In both cases, Boccadasse is a postcard, dream destination overlooking an endless sea, it feels very separate from the world, almost a nostalgic other place. It is hardly a surprise to know that Italian singer Gino Paoli wrote his song La gatta about these streets in 1960! The Church of St. Anthony, perched on its rock, and the characteristic multicoloured buildings that huddle along the steep alleyways create a landscape that always inspire a sigh of relief. Our coastline walk from Genoa ends here: in this bay where we can rest and watch the sea without a care, before returning to everyday life.



 
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