The archaeological site of Sa Mandra Manna, in Tula (SS), was reconstructed using photogrammetric techniques. “The 3D software faithfully reconstructs the megalithic city walls located a stone’s throw from the town along the River Coghinas on a high plain, and allows the player to explore the entire area in real time. The area extends out over approximately 350m. It looks out over a cliff that stretches out over the centre, closing off a space known as ‘Sa Mandra’. The site spans the Neolithic period and the Byzantine era” (Sardiniapost.it).
The archaeological site of Sa Mandra Manna, in Tula (SS), was reconstructed using photogrammetric techniques. “The 3D software faithfully reconstructs the megalithic city walls located a stone’s throw from the town along the River Coghinas on a high plain, and allows the player to explore the entire area in real time. The area extends out over approximately 350m. It looks out over a cliff that stretches out over the centre, closing off a space known as ‘Sa Mandra’. The site spans the Neolithic period and the Byzantine era” (Sardiniapost.it).
Simulator
A recent example of the 3D reconstructions of Cagliari-based company Sjm Tech. Although it’s not a video game, the quality of the graphics and technical aspects of Sa Mandra Manna Megalithic Wall virtually make it a suitable basis for a video game. Archaeological research is mixed with new technologies, with the aim of promoting awareness of heritage among the general public and researchers. Sjm Tech’s reconstructions have previously extended to the mining complex of Porto Flavia and the city of Cagliari.