While the first episode was set only in Florence, in Leonardo’s studio, the second has wider horizons and adds numerous locations to the character’s path. Starting point is the Estense Castle of Ferrara, followed by the Church of Santa Maria delle Grazie and Corte Vecchia (where Palazzo Reale is located) in Milan. The journey continues to Florence, to the Abbey of Santa Maria. Then the adventure moves to Piedmont, to the Sacra di San Michele. The intention was more to create a historical and narrative context for the multiple puzzles than a faithful, omni-comprehensive reproduction of places (although several views are easily recognised).
While the first episode was set only in Florence, in Leonardo’s studio, the second has wider horizons and adds numerous locations to the character’s path. Starting point is the Estense Castle of Ferrara, followed by the Church of Santa Maria delle Grazie and Corte Vecchia (where Palazzo Reale is located) in Milan. The journey continues to Florence, to the Abbey of Santa Maria. Then the adventure moves to Piedmont, to the Sacra di San Michele. The intention was more to create a historical and narrative context for the multiple puzzles than a faithful, omni-comprehensive reproduction of places (although several views are easily recognised).
Sequel to the 2017 game, The House of Da Vinci II follows in the footsteps of its predecessor by giving the gamer the role of Giacomo, apprentice to Leonardo Da Vinci. Accused of witchcraft, Giacomo is liberated by a mysterious figure who asks him to spy on Leonardo’s work in return. A sequence features the creation of Da Vinci’s famous painting, The Last Supper. Once again, the heart of the game experience is a puzzle and riddles, linked to the Tuscan genius’s inventions.